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10-12 players · 40 min

Lighthouse

A raid here covers 4 h 40 min of the Tarkov day

That's 40 real minutes. It's why long maps start in one light and end in another.

The Goons They were last seen on Shoreline, 6 h ago.

Train YardDrug LabWater TreatmentPlant 1Plant 2Plant 3PipesGunner NestIslandCabinsCottagesConvenienceHillsideBoathousesDead TreeConstructionPikes Peak ResortGrand ChaletTennis CourtLightkeeper IslandCrash SiteSouthern RoadPath to ShorelineMountain PassPassage by the LakeNorthern CheckpointHideout Under the Landing StageScav Hideout at the GrottoIndustrial Zone GatesTransit to ShorelineTransit to ReserveTransit to WoodsTransit to Icebreaker

Map art by Shebuka · CC BY-NC-SA 4.0

Glukhar

100 %

Where it spawns

  • Water Treatment100 %

Guards

  • Glukhar Guard (Assault)×1
  • Glukhar Guard (Scout)×1
  • Glukhar Guard (Security)×1

Rogue

100 %

Where it spawns

  • Chalet100 %

Guards

  • Rogue×1

Zryachiy

100 %

Where it spawns

  • Island100 %

Rogue

90 %

Where it spawns

  • Chalet100 %

Guards

  • Rogue×1

Rogue

70 %

Where it spawns

  • Rocks100 %

Guards

  • Rogue×2

Rogue

50 %

Where it spawns

  • Chalet100 %

Guards

  • Rogue×2

Rogue

50 %

Where it spawns

  • Chalet100 %

Guards

  • Rogue×2

Knight

20 %

Where it spawns

  • Chalet100 %

Guards

  • Big Pipe×1
  • Birdeye×1

Partisan

15 %

Where it spawns

No fixed zone

A boss can appear more than once: the game spawns it separately at each place, each with its own chance.